﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ExplorerGame
{
    [Flags]
    internal enum CameraMovingDirection
    {
        None  = 0x00,
        Left  = 0x01,
        Right = 0x02,
        Up    = 0x04,
        Down  = 0x08
    }
}
